Version 2008 (7/12/21 – 8/22/21)
https://mirageonlineclassic.com/browser-mmorpg-patch-v2008-discord-in-game-chat-integration-patreon-feature/
- Discord integration for global chat messages via #ingame-global channel.
- Patreon supporters can send messages through #ingame-global and will appear in game.
- Added additional script functions for accessing map properties.
- Added ability to warp NPCs from one map to another.
- Pet NPC type added that follows player on map and warps with its player.
- Fixed bug where sometimes NPCs would remember a player after an extended period of time.
- Fixed bug where a player could warp to a safe map despite being challenged in pvp.
- Killer information is now passed to script events when a player or npc is killed by another player or npc.
- Made player/npc collision checks more efficient in both client and server.
- Added offset x/y for map lights to give more flexibility with placement.
- Added map item and inventory item amount abbreviations for items like gold.
- Guilds are now sorted alphabetically and members by rank.
- Amount abbreviations now round down instead of up.
- Send button replaced with Save to be more user friendly.
- Added option in settings to filter bad words from chat and is enabled by default.
- Player/account/guild data can now be deleted if max data reached.
- Boss maps now do not include pet NPCs when opening doors.
- Fixed warp back issue when PvPing in guild halls.
- Added a visual skills window using a button from the stats menu.
- Added uid to script executions and timers.
- Fixed crash issue when Patreon REST API goes down.
- Fixed bug that allowed players to be added twice to a map.
- Removed auto map linking as it caused more problems than it solved.
- Migrated to a new database format to greatly increase query speed.
- Game is now capable of being horizontally scaled if popularity grows large enough.
- Added inspection routine to identify maps with item spawn errors.
- Popups now support parsing basic markdown and colors similar to chat.
- Dungeon speedruns are now possible.
Version 2007 (6/20/21 – 7/12/21)
https://mirageonlineclassic.com/browser-mmorpg-patch-v2007-npc-vs-npc-bug-fixes-guild-management-npc-agro-long-short-double-clicks/
- NPCs are now able to attack each other, which opens the possibility for pets.
- Player attacks are now prioritized over NPC attacks.
- Guild raiders are no longer safe on bind respawn tiles.
- Players who are challenged in PvP can no longer enter safe maps.
- Script functions added to support new NPC features.
- Map shots no longer pass through closed doors.
- Guild members can now be demoted when offline.
- Players under level 20 no longer have a PvP gear drop penalty.
- NPCs that shoot ranged weapons will now do so when adjacent to their target.
- Players can no longer accidentally sell equipped items at shops.
- Recycle items has been renamed to sell items to be more clear.
- NPC forgetting agro now works as intended again.
- Clicking tiles/targets now includes click counter and delay to allow more action possibilities.
- Excessive warping that occurred in PvP and with players with higher latency during map transitions has been resolved.
- PvP penalty is now limited to one random equipped item or if none then a random droppable item is selected from the player’s inventory.
- PvP penalty drops are now given directly to the killer with a notification and if not able to be given is dropped on the map.
- Added script functions for getting map links.
- Added leaderboards for alter quest and slaying skill.
- Fix to script error when NPC is killed from a killnpc script.
- Fixed trading bug.
