Hi everyone, we update our progress here.
Last week we fixed the equipment lag problem, but this week I got urgent work for my full-time job, so I can't work on testing the game this weekend.
The following bugs we are still investigating:
-During upgrade skill will have error or freeze the game(this problem occurs chance is quite low, we still haven't found the problem yet.)
-Dungeon map problem.
If there are other bugs please info us.
We found is the 2 skills causing the lag problem, and we finally fixed the problem. But this week I got urgent work for my full-time job, so I can't work on testing the game this weekend. So probably I will test the game next week, and update the game. Next weekend is a long weekend for me(having a few days holiday), so should be can finish testing the game.
For the next update we have the following:(progress %)
-Testing story for day 50~100(|||||||||| 100%)
-Unlock the city and cliff area(|||||||||| 100%)
-Adding new monsters(|||||||||| 100%)
-Equipment system(|||||||||| 100%)
-Dungeon add drop random equipment from treasure box(|||||||||| 100%)
-fix bugs for story (|||||||||| 100%)
-redesign the UI detail for the inventory(|||||||||| 100%)
-fix equipment making the battle become laggy (||||| 100%)
We will update the progress again next week.
If you encounter problems please report to us.
Sorry for the delay and thank you for supporting us.
