Welcome to the League of Pixels Update 4.0.3 changelog!
General
- Huge online bugfix, providing a much smoother experience.
- Added new ranged-minions!
Characters
Puppeteer
Small rework to make balancing easier, smoother to play, and less toxic to play against.
- Health: 650 ⇒ 600
- Puppet Range: 70 ⇒ 85
- Puppet-return threshold: 80 ⇒ 100
- Puppet pullback is now faster
J:
- Puppeteer self slow 25 ⇒ 15
- Damage to minions 75% ⇒ 100%
- Speed 50 ⇒ 60
K:
- Puppet speed 100 ⇒ 160
- No longer flies further than Puppeteer's range (85)
L:
- Damage now upfront instead of after snapping
Belle
Pulling earlier buffs back a bit.
L:
- Explosion damage per seed: 125% ⇒ 100%
Foxy
Too much health for a ranged character, but making the L burst shot a bit more useful.
- Health: 800 ⇒ 700
L:
- Damage: 40% ⇒ 50%
Hazel
Helping her dash a bit out.
K:
- Speed 400 ⇒ 425
Items
Light Slayer
- Damage and Healing: 10 ⇒ 15
Absorbing Wand
- Damage and Healing: 40 ⇒ 60
- Cooldown: 5 ⇒ 8 sec
- Damage over: 5 ⇒ 8 sec
Blasting Rod ⇒ Burning Rod
- Damage: 7% ⇒ 4% max health
- Cooldown: 5 ⇒ 1 sec
- Damage over: 2 ⇒ 1 sec
