UI / UX Upgrades



Huge changes to Familia's user interface on this patch. Many more big UI / UX changes to come. I've also made big changes to the style dialogue and choice menu's are displayed.
Additional UI / UX Updates
- Removed text cloud icons over NPCs during cutscenes
- Added community page and exit game button on the main title menu
- Removed remove to the title when saving game+ games
GAME+ / Endgame
- Made, many many class and stat fixes
- Refactored leveling system which will reduce lag when leveling for mastery levels
- Fixed bug where red Glen’s game+ fight does not show two Glens at the same time
- Fixed bug where Lono lost levels after fighting glen
- Increased max mastery point allocations to 1000 per stat
- Reduced mastery points gained per level to 1 point per level
- Removed tutorial content from Game+ Intro
Reach
- Added more snakes to random encounters and snake encounter only room
- Named reach save point so it displays on saved games
- Fixed bug where people could use reach translocator during reach transitions
- Updated dialogue in Reach to fit new UI / UX, Mastery Menu
Map / World
- Fixed bug where Poki was the wrong size during the burning house scene
- Increased all character sprite sizes in Kalbi dungeon
- Retimed autosave timing for more optimized map transitions (hopefully)
- Fixed bug where the player couldn’t save in Kalbi Refuge
- Fixed bug where the player didn’t receive the legendary ninja weapon
- When finishing Keeria's section of the game, you now have an option to confirm you want to proceed
Battles
- Cleaned up Shogun fight and scene dialogue
- Mother boss is now just mother in every form (not mother 2,3)
- Conjurer fight no longer unintentionally changes tint/color pallet
- Kalbi Summit fight, now randomly will put you against an all new Blood Knight
- Kalbi summit fight has additional dialogue content and cleaned up player switching
- Added special battle transition for Abrams, Noway, and reach boss fights
- Remove the bug where Muffins and ninjas speak at pirate beach fights
Skills / Items
- Minotaurs and mother’s cave enemies all take increased light damage and reduced shadow damage
- Added icon to Curse ability
- Soothing Wave and Soothing Splash can only be used in battle
Achievements
- Shogun’s pirate kill achievement fixed
- ‘Go outside IRL’ achievement should be fixed (untested)
Patch Video
Community
This month I had the privilege of participating in the Twitch Hawaii St. Jude Play Live 2022 Charity Streams. At the the time of this post, we raised nearly 7000 dollars. Looking forward to participating in future years.

Also, make sure to follow the Maui Game Studio Franchise Page on Steam. It's new.
Thank yous
- LMPGames for helping with the kill achievements plugin
- marcmagus for suggestions during his Familia streams
- laestril for his post on Familia's Steam community forum
- mnkykingtwitch for his Youtube videos that inspired me to upgrade Familia's UI
- KlaytonCalix for finding characters in the game that were the wrong size
- euphoriclemon for continued testing help
- codemora for helping with the main menu and mastery menu
- Thank you Twitch Hawaii for letting me participate in your charity event