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Familia Act 1, 1.3 Release

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Personal Message from the Developer

Holy cow! My last major update on Steam was March 20th, 2021. To say it has been too long since I've posted an update is an understatement. I'll admit I got discouraged on this project and a bit burnt out. I took some time to recover and now I'm back in full swing. The last quarter of 2021 was extremely productive for the Familia franchise.

Familia Act 2 Revised Release Date

Everyone always asks me when Familia, Act 2 will be released.

I currently have the Act 2 release date set to this summer. This date will most likely be pushed back further. I keep going back and cleaning up / adding content to Act 1. This means that Act 1 is better, which creates a better foundation for Act 2, so ultimately it's what is best for the whole series. Please be patient. If you would like to expediate the release of additional Familia content, please consider leaving a review or gifting the game to your friends.

https://store.steampowered.com/app/1197520/Familia/
Make sure to Wishlist Act 2. It really helps to keep the project on track.

https://store.steampowered.com/app/1474730/Familia_Act_2/

Familia Act 1, 1.3: New Features

Introducing the Reach Facility

Many hardcore Familia players have requested more difficult and scalable content. Your voices have been heard. Familia 1.3 introduces the Reach Facility.

In ancient times, the mysterious Immortals used the Reach Facility to train their bodies and minds to endure unimaginable horrors. The facility has gone unused for millennia until now. With the help of eletrowisps Oxalis 883 and Scilla 691, you can explore the perilous Reaches. Reaches are dimensional gaps in reality, which are disjointed from spacetime. Here our heroes will face adversaries who are unimaginably powerful.

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Random / Scalable Dungeons and Loot

The Reach Facility, features access to Familia's new procedural dungeon generation system. Every visit to the Reaches will be unique. All runs can also be set to a difficulty level from 1 to 9999 with Oxalis 883. The Reach Facility also gives the player access to the most powerful armor and weapons in the game. Loot from the Reaches is procedurally generated.

New Post Max Level Progression System

Now when your characters hit level 50, they will become a Master of their class. At this point, they can level up their 'master level'. Each master level allows you to upgrade a specific stat of your choice by a limited amount. The stat allocation can currently only be managed by Oxalis 883 .

Additional Questlines

Gain access to the Reach Facility by completing new questlines. The new questlines update the player on Familia's favorite Goblin, Glen. Glen must be found to help open a mysterious ancient door located in the Kalbi Waterways.

Updated Sprite Art, Maps

I moved away from the RPG Maker sprite style. I also have set up a system to scale sprites which gives more variety to the game. As I've become more skilled in game dev and art creation, I've implemented more stunning visual content.

There are a few maps I intend to upgrade but for the most part, all of the maps have had a very customized touch.

New Cut Scenes

Along with new maps and sprites, many cutscenes have been refined and enhanced.

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Bug Fixes

There were many bugs plaguing the game for far too long. I'm happy to say that the game is currently boasting very little bugs thanks to all of the community playtesting. I could not do it without you guys. If you find a bug, PLEASE REPORT IT.

Android Act 1 Beta and Act 2 Desktop Beta

Beta versions of both mobile and desktop port of Familia will be hosted on itch.io. Here you can test unreleased content and help contribute to the development process.

Coming Soon: Features and Content

  • Additional scalable content
  • Additional map remakes and enhancements
  • An estimated 30 new steam achievements to go with new content