New Optional Dungeon Available
Mother's Cave
I am excited to announce the first optional dungeon for Familia Act 1 is live. This dungeon was a joy to create because I got to create a story within the Familia universe that wasn't confined to the progression of the main plotline. This dungeon is unlike any of the existing game.
New Dungeon Features:
No Random Encounters
While for the most part, Familia is a classic RPG so random encounters come with the territory. However, I wanted to create a dungeon with zero random encounters. Mother's Cave features zero random encounters.
New Art and Animation
Again Animlouis has helped with some Animations. I am blown away that this guy is willing to help out the project. He is so gracious when I give him feedback. The new animations look great.
New Playable Sub-Class
While the class is a bit simple, it will be a welcomed addition to Familia players. I can't describe the class too much because it's heavily related to the story of the Mother's Cave. Careful, the new class design may be permanent.
New Enemies
Many new unique fights with new and unique abilities. Fight the most difficult enemies ever seen in the Familia world. New enemies also come with many new abilities.
New Achievement
Complete Familia's most difficult achievement yet by surviving the perils of Mother's Cave.
Other General Updates to Familia
Game+ Bosses Beefed Up
The following Bosses Have Been Replaced by More Difficult Versions for Game+
- Glen > Glen+
- Slitherdice > Super Slitherdice
- Sarai > Saraiah
- Lyonhart > Coldhart
- Abrams > Abraham
- Noway > Noway of the Blood Sword
I currently am debating making a more difficult version of the 'Fiend of Fire' but have not worked out the details.
General Game Updates
Duel Wield Improvements
The dual wield system in the game now damages separately for each hit. Previously, dual-wielding simply combined the traits of both weapons and ran them twice. Going forward, this will heavily affect many abilities. For example, some abilities will only consider the main hand with stacking damage.
Also, certain weapons will only be equipable with two hands. The most prominent example would be the King's Odachi.
NPC named Emi will remove all party gear at the Kalbian refuge.
The main characters' home now features an in-game tutorial that gives game mechanic insight in the game. Also, the same content from the in-game tutorial can be found in this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2101704986.
Small Bugs
- Options Menu Visuals Improved
- Fixed many skill animations to fit with newer rendering methods
- Sage Tunic, Kung Fu Hat, Shadow's Parts are now all sellable
- Many battle animations would make the character menu stop displaying, this has been fixed
- Ninjas using the King's Odachi will now display the correct animation
Community Annoucements
New Speed Run Page
Thanks to Euphoric Lemon for creating a speed run page for Familia. Check it out.
https://www.speedrun.com/familia
Follow Euphoric Lemon on Twitch.
https://www.twitch.tv/euphoriclemon
Join the Familia Discord for the Latest Info.
https://discord.gg/NADM8zM