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Long Anticipated Update

Hello Familia Community!

I am positively overwhelmed by the support from the Familia community. So many people are submitting bugs and helping me polish this game. It's truly a community project and words cannot express my gratitude. I am continually amazed by the amazing Familia family. I love you guys.

Let's get the bad news out of the way. I made some updates to the combat system. These updates are awesome and they fulfill the game's creative vision. However, any saves made prior to March 1st will now cause the game to crash. If you have gotten very far in the game and wish to continue with your stats and items, let me know.

I am happy to make a custom save file for each and everyone with whatever they want if they purchased the game before March 1st. I'll do this despite the continued warnings in the game's description saying that the game is still in Beta.

May I offer an alternative to requesting the save file? I'm adding new content to the game every week. Perhaps you may want to start fresh and try the game again? It also will not hurt to wait for additional updates.

More bad news: I had to temporarily remove achievements as they were causing crashes and menu errors. Don't worry, I intend to add achievements back into the game as soon as possible. Depending on what works, this could be fast (but it could also take a long time). Even though the game description states that achievements are currently a feature of the game, achievements are not currently a feature of the game.

Familia Updates, 3/8/20

    Combat

  • Over 80 abilities were either refined or implemented
  • Most enemies are now animated
  • Combat UI has been highly customized, including cropped portrait displays
  • Switch to Standard Timed Battle System, from Active Timed Battle System
  • Turn order display added (icons are a WIP)
  • Targeting cursors have been added to the UI
  • Various in-combat cutscenes added

    Menus and Messaging

  • New fonts
  • Color pallet change
  • New main menu, status menu, and skills menu
  • Elemental resistances are now displayed in the status menu
  • New save menu UI with increased functionality
  • New message box style
  • New title screen

    Content

  • New multi-party battle scene
  • Additional ending content (more to come)
  • Kalbi Caverns added
  • Kalbi Dungeon added
  • New entrance map and cutscene for Kalbi Caves
  • Kalbi caves have been updated
  • End game credits added (work in progress)
  • Goblin scene added
  • Various town scenes and characters added
  • Vastly increased interactable map objects and lootable items

What's Coming Next for Familia

I would also like to take a minute to talk about what I am still adding to the game so you know what to expect and you can decide rather or now you would like to wait for additional content before starting your adventure.

    Upcoming Updates

  • Two dungeons over the next few months
  • Additional ending content
  • Additional mid-episode cutscene
  • Additional combat abilities
  • Implementation of stealth and sneaking mini-game scene
  • UI refinements
  • Achievements
  • Turn order display icons
  • Bug fixes (this never ends)
  • Gameplay trailer and story trailer

After the above items are completed two possibilities exist. The most likely possibility is that I will begin work on the next episode, Familia Act 2. The less likely possibility is that I will export Act 1 as a playable demo for Android and/or iPhone. The outcome is contingent on too many factors. I'll let you know when I'm more clear about how to proceed.

Thank you for checking in with Familia. If you want to help this project. Please leave a positive review here on Steam. Come say hello to me on twitch when you have some time.

Joseph Abraham, Familia Creator