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v1.0.9

Changelog

Changes

  • localization files don't need a valid country code anymore

  • improved light propagation light experiment to fix certain edge cases leading to ghost rays

  • clicking during module unlock animation skips to the end

  • changed 'Mixing Engineer' Factory worker task to ensure that at least one dust of each tier remains

Fixes

  • fixed AI integer arithmetic covering certain edge cases better

  • fixed AI UI windows not being properly disposed when going to the main menu

  • fixed close button 'X' in AI UI sprite selector being out of bounds

  • fixed size of close button 'X' in museum being off

  • fixed staying in the main menu not granting the correct offline time

  • fixed various localizations reading 'everytime' instead of 'every time'

  • fixed black hole in final boss fight potentially breaking the missile spawn logic if cast within a specific time window

  • fixed missing apostrophe for all instances of Tower's