Patch Notes:
We decided to push this out a bit earlier as the mini-game is about ready, but other parts of the planned patch might be delayed due to some stability work that we need to prioritize. We hope to have new map items and another new mini game out in 10 days or so.
New Mini-Game: Crystal Hunters
Crystal Hunters is a top down shotgun game where you gather crystals. The player with the most crystals at the end of the match wins. There is limited visibility, and only 1 bullet between reloads. Turn in crystals in the middle to keep them safe from dropping on death.
Mini games will first be patched in as "beta" mode to gather feedback, and also to give quicker updates while we work on polishing the game.
New Image Messages
When you right click the ground on the board game, you now have options of images from top twitch used emotes.
New visualization for current goblets
It wasn't always clear how many goblets were required to win, so we updated the visualization
AI Bomb: Updated movement from 4 spaces to 5 per turn. Fixed a typo on the description that read 6.
4 Spaces felt not quite far enough, while 6 had situations where if you played it on the end of the round, it would travel half the map before anyone had a chance to move. We're trying 5 to see how balanced and fun it feels.
Updated some space locations on board game
Stability Updates:
Fixed bug that the game would not initialize properly sometimes.
Fixed issues with visualization to throwing bombs and where they would land.
Fixed bugs with timers of mini games counting correctly.
Fixed issue with Archery not always starting correctly.
