Hey Everyone!
Large patch again :) It's all coming together pretty well.
Feb 8, 2020
- Fixed a bug with the lifesteal passive when using the flamethrower.
- Fixed a few inconsistencies with the damage displays in the buy menu.
- The LMG now has damage upgrades.
- The dragon no longer has a death animation, instead it explodes like the rest do.
- Reworked the background sound - there's now more music - get higher scores for it to change.
- I've added a new enemy in hopes to encourage people to not camp. This enemy attacks from far and has a slow attack speed. There is also a warning when it targets you.
Steam achievement are almost complete!
Balancing is still being tweaked.
