BUG FIX:
1) Fixed some skills that sometimes mistakenly affect teammates.
2) Fixed a BUG that players could not continue during the Grand Venationes.
3) Fixed a bug where Troll's normal attacks did not cause damage.
4) Trophies of the matches which players lost will no longer be displayed in the post-match report.
Improvements:
1) Character's health morale and obedience are now displayed in the character details panel.
2) The function of leadership has now been mounted: Now the first gladiator that the player chooses to participate in the match will be the leader, the higher the leader's leadership, the less likely the rest of the team to break(flee) in the game. The gladiator as a leader in the game will gain leadership experience.
3) Players can now choose whether to watch the rest of the game after losing a competition.
4) Commander's War Banner now has a flag model.
5) The game will now not fail due to bankruptcy in the middle of the match.
Balance adjustment:
1) Two-handed weapon:
-Trio slash' : damage is reduced to 70%/80%/90% weapon damage.
-Spiral slash : damage is reduced to 100%/112%/124% weapon damage, and the repulse
effect is enhanced.
-Hilt strike : can not cast on large enemies now.
2) polearm weapons:
-Intersect poke : damage is reduced to 60%/70%/80% weapon damage.
-Stumble Sweep : larger enemies will no longer be able to knock down
3) Dual weapons
Coherent Slash : reduce the cooldown of all skills by 5/7/9 seconds after kill an enemy.
4) One-handed weapons:
- Blade Dancer : increase the dodge points of 20%/30%/40% to block rate as well as increase the block rate of 20%/30%/40% to the dodge points.
- Dodge attack : now add additional three points of dodge per level
- Tentative attack :The Debuff duration is increased from 6 to 10 seconds.
- Smart gesture : damage penalty reduced from 20% to 15%.
Monster :
1) Basilisk: HP is increased from 425 to 525
2) Fat Orge : HP is increased from 770 to 820
3) Manticore : HP is increased from 1050 to 1200
4 ) Werewolf : HP is increased from 675 to 875. Health restore is increased from 5 to 10. Attack damage is increased from 24-32 to 34-42.
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