
Additions
Windows Mixed reality
- Now officially supported: tested, verified and adjusted using a Samsung Odyssey+
Valve Index Knuckles:
- Skeletal Animated hands now supported!
- Removed jitter on partial trigger press
- Controller remapping: rotation fixes, jump fixes, out of body fixes, tongs / scoop fixes
- Hand positions adjusted to better match real life hands
HTC Vive wands:
- Controller remapping: rotation fixes, jump fixes, out of body fixes, tongs / scoop fixes
- Hand positions adjusted to better match real life hands
Oculus
- Hand positions adjusted to better match real life hands
All:
- You can now grab objects out of a hand with tongs in your opposing hand
- You can now grab objects out of the tongs with your opposing hand
- Controllers are now potentially hot swappable while the game is running
- Lerped hands to animate and remove jitter
- Scrolling through items in the knapsack adjusted to be faster and easier
- Coins will now slide out of scoop better
- Bows are now sellable
- Upgraded game to Unreal 4.24
- Unreal 4.24 volumetric light streaming level fixes

Fixes
- Player will no longer walk up slightly on anvil
- Ore will only melt inside curcible inside forge now
- Can no longer duplicate main weapon by saving it unsheathed
- Pausing to exit battle will now work in Teleport style play (wont teleport you back in)
- Melting *while* pouring will no longer produce extra liquid
- Making steel fixes
- Inconel can properly be melted back to liquid now
- The scale will automatically update when items are placed on it now
- Door crank will save and load per 10 levels complete correctly now
- Ranged damage now shows correctly on the board
- Screen fade fixes
- Coal now stacks!
- Objects will no longer collide with tongs when let go with tongs
- Player can no longer get stuck at the start
- Teleport bubble smoothing to remove jitter
- Very rare stuck hand On load book fixed
- lathe sawdust particles now collide correctly
- Item cache save fixes
- Hammer in tongs transform more accurate
- Axe in tongs transform more accurate


