Hey there Flippers! This is our second official House Flipper VR Devlog in which we decided to show entirely new dirt cleaning mechanics.

Given the performance possibilities we've gained by moving the game to the PC platform we were able to change the way our dirt system works.
Before dirts were composed of 3d models that moved with each stroke of a brush.
While cleaning them was fun, we decided that we could provide more variety and even smoother cleaning experience.
New dirts are made out of colorful textures, check out some of them on the following screens:


Height of the dirt informs us how much work we'll have to do in order to clean them, we've also added new fx visualising movement of cleaning tool:
All in all, new cleaning experience feels great and makes houses look more diverse, everything provided at a stable framerate!

Another devlog will be coming up in about 2 weeks from now, be ready and don't forget to add House Flipper VR to your wishlist on Steam!
https://store.steampowered.com/app/1194700/House_Flipper_VR/
Thanks for being here with us!
