Hello everyone!
As some of you may know, we're participating in the IndieCade festival among many other amazing studios and games. And in honor of IndieCade, we're making a demo of the game available for the duration of the event (October 16-24).
The demo is turn-limited, allowing you to play the first 20 turns of a game. Of course, being a demo, it's not in a finished state, so all standard disclaimers apply.

But that's not all! There will also be a (pre-recorded) stream where we play through the game, and give some nuggets of insight here and there. You can check that out on the Star Dynasties steam page!
https://store.steampowered.com/app/1194590/Star_Dynasties/
IndieCade also has some exciting events planned, like a Q&A with IndieCade award nominees (includes us -- hurray!), and a livestream with lead developer Glen Pawley. Take a look at the schedule on our IndieCade page!
I was a closed alpha playtester, what's new?!
Here are the high-level changes you will find if you fire up this demo, as a direct result of your feedback;
- There are less popup updates each turn, and you can dial that amount up or down based on your preference.
- Combat has been revamped.
- The AI is less erratic.
- A long list of smaller issues with the game mechanics have been resolved.
And here's what we're still tinkering away at:
- Improvements to the Empire Management side of the game
- Starting position customization
- UI QoL Improvements
- Better tutorial / game mechanics explanation
We welcome any and all feedback on the demo. However, we're also planning on doing another full-blown playtest somewhere this year, so this isn't the end-all be-all -- have fun with it for now!
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