
Greetings, Survivors!👋
April is over and the team continues to work hard to bring you the long-awaited Pioneer mode. That is precisely what we’ll focus on in this update. Let’s dive in!
Arm rescued survivors
You can now promote the civilians you save and arm them to assist you in battle. Bear in mind that they can behave differently depending on their type (passive / general / active) which is also going to affect the way they react to enemies. Choose who to entrust with a gun wisely!
And to add a little extra weight to rescuing them, each civilian will now have a short background story.
Vehicles


What better way to speed up travel time than by making use of some of the vehicles standing around? The team’s researching ways to introduce controllable vehicles to the game (kickboard, motorcycle and more).
Brand new boars
We’re expanding the bestiary of Zelter with wild boars. These critters won’t just wander around. They’ll also try to eat your crops and trample your fields! Boars are also aggressive, so pay close attention and tread carefully!
Pioneer Mode & unlocking territory
Remember how we said last time, Pioneer Mode will start out with a smaller map? Here’s what it’ll look like. You will require a certain amount of money in order to lower the walls and gain access to new areas. These come with more resources, civilians to rescue and more powerful monsters. The price to unlock each subsequent area is going to increase!
Last but not least
A couple more additions will include a suspicious black market shopkeeper for you to trade with...

… As well as a new safe house.

We know Pioneer mode is a widely requested and eagerly awaited feature and we are hard at work making it the best it can be. Next update we look forward to telling you more about our plans for the multiplayer mode.
Best of luck, survivors!
