Hi everyone!
The game promotion has started with a couple of successful crowdfunding campaigns that proved the interest of the community. Now, with thousands of fans, the game is releasing in EA to continue gathering players' feedback. The main reason for that is the desire to make Zelter the game that will be loved by players all over the world, and that is impossible without a sustainable connection with the audience that we are community-driven development and we received a hundred messages the previous day.
Here is Zelter Ver.0.3.18_SF
- Players can now use melee attack (just like) the regular zombies. (fixed)
- Special music will now play when zombies are nearby. (modified)
- An error with the installation of barricades. (fixed)
- Improved main character animations. (modified)
- Stop camera movement when you open the UI or when the NPC is distracted. (modified)
- When you throw an item, a bug caused items to be copied. (fixed)
- NPCs will no longer attack a zombie if there is a wall in between them and the zombie. (Fixed)
- Will now automatically go to bed when sleepy. (Fixed)
- Will now automatically find and eat food and take care of the water. (fixed)
- An error occurred when an NPC died. (fixed)
- Gunfire sound didn't play. (fixed)
- A bug occurred when using the quick slot. (fixed)
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Survive with us:
► Visit our official page https://playzelter.com
► Find Zelter on Facebook: https://www.facebook.com/zeltergame
► Follow us on Twitter: https://twitter.com/zeltergame
► Like Zelter photos on Instagram: https://www.instagram.com/zeltergame/
► Share your review on Reddit: https://www.reddit.com/r/Zelter/
► Join other fans in Discord: https://discord.gg/mZK4Kmr
► Gamejolt: https://gamejolt.com/games/zelter/450710
