Hello everyone, sorry for the delay in updates, the end of the year and holiday season has been a busy time. But now that we are past that I can begin to work on the game more regularly. Let's get right into it. Other than some residual bugs, there are a few things I want to focus on that are blocking full release of the game.
1. Final Level
The first is the final level. As of right now, the final level is about 40-50% done. The rooms have all been laid out and the final quests for the final level have been completed as well. What remains are a few things which I will list below:
-Polishing the final boss. The final boss is partially complete mechanics wise. I have been thinking about raising the difficulty a bit more as well as add some more phases and mechanics to make it feel like a final boss. This is the bulk of what remains.
-Minor visual bugs. The final level has a lot of set pieces that can obscure players and enemies. I've noticed that there are some issues with displaying those enemies or player so I would like to fix these too.
-Fixing up enemy behaviors. All of the enemies that will exist on this level are implemented and added. They all have their basic attack patterns done, but I would like to revisit them since I am not happy with a few of them.
2. Polishing the end game skills and items
Other than the last level, the most powerful spells in the game, I believe, need a rework. Damage wise and visually they are lacking for what a player must put in to earn them. I will be also adjusting some more of the spells and burst spells to make them work better with controller. I also feel that a few of the legendary items could use some love as well. Currently the unique legendries that drop from bosses are just better stats than normal. I would like to also possible add interesting effects to them as well.
That's what I have on my radar. Again thanks to everyone still sticking with me. Hopefully I can get the last level done in about a months time! As always comments and suggestions are always welcome and I'll keep you guys updated!
