Hello everyone, this is the 2nd development log for my game and for this one I'd like to update you guys on the progress of the stuff I mentioned next week.
1. Steam Achievements
I am happy to say that steam achievements are pretty much good and ready to go. It will be launching with 28 achievements. Though a few will only be unobtainable until later patches.
2. Controller Support
Glad to say this one is also pretty much good to go. There are still a few loose ends for this feature, but overall the game should work with most controllers now. For now I will say this is about 80% done, and should be done in the next week. I will be updating the in game control page to reflect the new proper controller bindings.
3. Expediting the gameplay.
To start off, I'm giving the option for players starting a new game to skip the tutorial level. In addition to this, any previously watched cutscene will be skipped on subsequent playthroughs to help speed up gameplay.
4. Game Saves
This is still in progress. There are still a few existing bugs that I still need to sort out for this one. This one is pretty much blocking a new game patch. This will be the main focus of the remaining week.
Overall, I think there is good progress on the features and you can probably expect a new patch including the above mentioned features around next week.
Moving forward I am going to focus all my efforts on finishing up the final level. This will be the main focus for the next few weeks after this current patch is finished.
In addition to other features and the back burner mentioned in the last log, I am also thinking about allowing players to bind their controls.
