Beetle Breeding
A new Beetle Habitat has been added to your bunker. This device allows you to mix and match beetle species to create new ones. When you breed two of the same species they will gather specific liked items corresponding to their species,
Anomalous Artifacts
Anomaly Orbs now protect an Artifact which will be used in the future to power ancient machinery. Each Artifact will have a corresponding power value which can be harnessed to create other items of your choice out of thin air.
Weather Events
Weather is finally in the game with two unique weather events, rainy and blood moon. Rainy days will be used for the fishing mechanic in the future and blood moons will make enemies more difficult.
Skill Pills
The semi-Roguelike skill system in the game has been revamped to your everyday skill pill. Each day you will choose one pill which will enhance your character's abilities in some way.
Introduction to Crude Oil
The oil towers around the map have now changed and can be looted for Crude Oil. When the Scooter gets introduced into the game Crude Oil will be a valuable fuel source.
New Game Settings
You may now toggle on or off, cheats, peaceful mode, and skipping the intro. The developer console used with cheats on has been fully reworked and now previews items before spawning and can even autocomplete suggestions.
New Food Items
- Tomato Sauce
- Dried Crackers
- Mushroom
- Red Mushroom
- Chocolate
- Milk
- Chocolate Milk
New Junk/Crafting Items
- Gold Watch
- Foreign Money
- Antique Vase
- Tarp
- Spirit Feather
- Scrap Paper
- Bone
- Syringe
- Lighter
- Cigarettes
- Crude Oil
- Anomalous Orb
- Anomalous Pyra
- Dry Branch
New Beetle Collectibles
- Beetle
- Black Beetle
- Spotted Beetle
- Toxic Beetle
- Blood Beetle
- Cow Beetle
- Brown Cow Beetle
- Chocolate Beetle
- Silver Beetle
- Gold Beetle
- Rainbow Beetle
- Mutated Beetle
Additional Features
- Engine upgraded from Unity 5 to Unity 6!
- Almost all item icons updated
- Inventory UI cleaned up and revamped
- Slot machine reintroduced to bunker with new sounds
- New side menu added to inventory
- Added new skill iron lung
- Skills now changed to skill pills each morning
- Current quests added to the side menu
- Anomaly Orbs now get stunned when shot
- Rarities will now show up on some items (Beetles & Artifacts)
- Entire loot groups can be spawned in the console (Ex. 'give beetles')
Bug Fixes
- Loot containers clearing after opening workbench
- Proper Item icon not showing in Hotbar
- Currency symbol back to ($) instead of generic symbol
- Mirror culling issues
- Gap to void under bunker railing
- Trophies clearing after pressing 'back'
- Cloud saves not saving properly
- Localization bugs with date, time and currency
- Quick loot speed depending on FPS
- Hitmarker shadow
- Dead body collider and interact text position
- & much more!
Hello everyone, this update is one of the biggest ones in a while. The next step is to add the finishing touches to the main gameplay elements and the quest / NPC dialogue system. After this V0.5 will come out which will mark the start of the story and quest updates. Although many new features will be added, most of the work will be adding unique branching storylines to the game to give it more replayability and a more real environment for the players to get lost in.
c/o Leland (LethalLizard).
