Welcome to the new version v0.8, which makes the game more easy to understand where enemies are coming from and some UI changes.
Bad News
Hey guys,
I have bad news, the game was sold only 14 times in 6 months, that´s why I was waiting so long to bring another update out...
The game want get changed a little bit, some stuff want get removed and planned stuff want never come into the game.
In next months I want add some achievements to the game, but then it´s finished and no more updates are planned.
Good News
I have started another project some months ago, which I think, I want bring on steam too (it´s no more only a test-project)^^
The new project is a top-down-survival with more realistic graphics, more informations about it can be found in next months / years on instagram and twitter
Let me know what you are thinking about the current state of this game and my future plans.
Have a nice day
Thomas
Bugfixes
- Fixed bug where wrong DOT damage amount got dealt
- Fixed bug, where it was possible to build behind invisible wall
Changes and new stuff
- Towers can´t be built anymore within 4 meters of invisible wall
- Added Mouse Sensitivity Settings
- Removed 2 tower hotbar slots
- Removed archer icon from character creation
- Increased wand attack speed by 100%
- Reduced wand damage by 50%
- Increased wand projectile speed by 50%
- Distance for picking up items increased by 50%
- Renamed hud values for spawned / remaining enemies
- Item Details are colored now by equipped state
- All values of equipped items are now orange
- Changed Help-Text in Level Selection to blinking
- Changed Enemies Incoming Text to blink
- Added Text for attacked objective on right side
