Hello players, here is the "Throne Development Journal" vol.3.
First of all, I'd like to take a knee!
After three months of silence, we're back!

What did we do during the three months of disappearance
The first thing to say is that both The Lost Throne and the developed us are still there. After October 15th, there was a 3-month long silent period. During this period a lot of things happened, but everything is still good. There were a lot of problems during this time, but we were still working on the release as we had planned. All in all, we made it through.

The first is the adjustment of the combat logic. This part was discussed in October, and a lot of paper testing was done. Since it's been a bit long, here's a little more clarification. The adjustment of the combat logic is not a redesign of the combat part of the game. Rather, it is an optimization of the existing basis, organizing the logic of each stage, especially the logical sequence of the combat section.

It was planned that a preliminary version would be given around November, but it was better to merge this part into the current version before meeting everyone. The reason is that during this time, the game's battlefield layout has been redesigned and new battlefield scenes have been created. And then with the new battlefield to do additional special effects and BGM. In short, we have left the completion of the battle logic adjustment until now, in order to give you a new battle feeling.

More about this part will be disclosed later. In addition to these optimizations and adjustments, some of the cards that were hidden during the previous tests will be released in this test. More importantly, a certain mechanic will be readjusted, and the details will be disclosed later.

What's next: Test first!
We've already said what we've done in the meantime, so it's time to have some fun with those pies in the sky!

First of all, today we will update the steam version and conduct a small test.
That's right, today!
This version will have more bugs and is not very stable. So then the next few days will be grasping the time to repair the bugs, this we still rest assured. If you already have a steam version of the test qualification, you can go to the updated version. If you do not have the test qualification, but want to play, you can join QQ group: 909384372
The next thing is about the post-holiday test
For the record, the test time after the Throne Festival is: February 23rd, 2022 .
Test content: the general test content and today's version is basically similar, there will be steam and tap (Android) two kinds of clients. Of course, we will test before the bug modification!
Finally, it's about the plan for 2022
The game is expected to be online in 2022, if possible expected before the end of Q3. The platform is not decided for the time being, the initial plan is the steam version first. The global mobile version is planned to be optimized and adjusted after the steam version is stabilized, and the mobile version in China is not determined yet because of some well-known reasons.
Okay!
That's all for now!
