- Bugfix: Ebony/molten speed bonus now applies to hitched animals
- Bugfix: New Necklaces from treasure hunting are now improvable.
- Bugfix: Unique skulls are now decorations.
- Unique hats: Crown of the Troll King and Goblin Leader War Bonnet will now no longer show leather as the tool required to imp them when viewed in inventory.
- Bugfix: It is no longer possible to open dirty caskets/sealed bottles that you did not drop/place.
- Change: Archaeology and Restoration Rebalance
- Getting runes will now be slightly easier when combining archaeology fragments.
- The following actions now reduce the chance to receive runes: -Using the incorrect tool on restoration steps - Failing an identify action - Failing a combine action
- Instantly identified fragments will now give a better chance of runes.
- Wood fragments will now say wood instead of birchwood.
- When combining a basic metal item the chance of iron is now improved at higher levels.
- When combining an alloy metal item the chance of steel is now improved at higher levels.
- When getting runes or casts on combined archaeology items it will now consider an item a tool before a weapon if it is considered both. This prevents tools that are also weapons from getting only weapon runes and casts.
- Rebalanced casts on combined archaeology items to be considerably higher power on average and based on restoration skill.
- The odds of getting a spell cast on a restored item have been roughly cut in half.
- It is now possible to get 5 runes where a bug prevented this in the past.
- A hatchet is now considered a tool and will get tool runes.
- A bush will no longer detract from a tile's archaeology value.
- The top tier of fragments has been made possible to achieve by easing the requirements a bit.
- A bug preventing sand from becoming investigable more than once per server restart has been fixed.
- Enchantment success runes now reduce difficulty instead of increasing bonus.
- Mend runes are now any target
- Tool tips will now show rune names and abbreviations
- All bulk items will not get runes or casts so they can be stored easily
- Planks have been added to the drop table
- Arrow shafts have been removed from the drop table
- Partially identified fragments will now better reflect what they are (wooden, metal, weapon, etc)
- You can now smelt items with enchantments and runes by confirming the action via a popup.
- Mini tokens will now indicate direction to their associated deed.
- Tin ore no longer shows as a metal fragment on second stage of investigation
- Transferring servers with unidentified fragments should no longer make them revert to iron and steel.
- Crude shovels will no longer be wooden fragments
- Moon metal fragment drop rate in caches has been doubled
- Change: Difficulty and quality formulas for various nature actions have been changed to use your entire skill value instead of only the whole number portion.
- For example, at 99.5 skill, quality and difficulty will be based on that value of 99.5 instead of just 99. This will usually result in slightly higher-quality results when foraging, botanizing, harvesting from trellises, picking pottery planters, and searching for fishing items (grubs, wurms, bark, and twigs).
- Change: The "Improve an Armour Piece to 80QL" journal goal can now be completed by improving a shield to 80QL, not just body armour. The goal's text has been changed to reflect this.
- Change: Ore ql is no longer capped at 99.9999 and can now be mined at 100 with rare+ or imbued tools if you have 100 skill.
- Change: The /me chat command no longer works in Help related channels.
- Change: Updated time until able to breed timer to be accurate and use a timestamp.
- New: Added a new title for 100 in Hammer skill. Congratulations Nineol!
- News and updates
- Wurm Online
- Patch Notes 16-AUG-2022
Source: Steam Community (opens in a new tab)
