Here’s a quick summary of this updates:
Added a batch of new Relics (Common / Uncommon / Rare)
Added more Common, Rare, and Boss-level equipment
Adjusted several relic effects and balance values
Tweaked boss HP and hostage-related reputation mechanics
Fixed duplicate relic and display sync issues
Fixed movement and action-related bugs
Improved Undo behavior and some UI elements
The goal is to expand build variety while improving stability and overall polish.
Thanks for all the feedback — more updates coming soon.
