This update focuses on improving the Undo system, fixing visual issues, and improving the stability of level and unit generation.
🔄 Undo
Added and improved Undo functionality

Improved movement range display after undo actions
Added localization support for Undo-related text
Improved the visual feedback and interaction of the Undo button
🧱 Environment & Visual Fixes
Fixed cases where obstacles were displayed incorrectly in certain levels
Fixed an issue where obstacle highlights did not disappear properly
Fixed highlight artifacts remaining after undo
👥 Unit Spawning
Reduced the chance of hostages spawning near map edges for more natural distribution
🛠 Other
Fixed an issue where Reputation could not correctly drop to 0 in some cases
