- Added Map yellow quest markers, showing the farthest unexplored room in each branch
- Adjusted map player/spawn/end markers
- Added physical spawn purple cube object to match map spawn marker
- Added floor textures distinct from walls, improving player orientation clarity
- Items/Upgrades/Money state is preserved upon entering a level, and restored upon resetting/respawning in a level
- Added Jacquard quips when entering a level with a shop, entering the shop room, and breaking the shop crate
- News and updates
- Unification
- Quest Markers, Jacquard Quips, Block Textures
Source: Steam Community (opens in a new tab)
