It has been a month since the launch of Hero Lodge: since then I've added the ability to rebind keys, made fast forward toggle-able, fixed a bunch of minor bugs, and added some bonus levels for people who beat NG+ and still want to play more. This patch adds a new bonus level final boss that will require clever tactics to defeat.

- Added a new post post game challenging boss. This boss will drop any of the 25 class specific unique accessories.
- Made it so specific damage type guard hotkeys are usable even when that damage type would not normally be guard-able against.
- Made it so pressing a specific damage type guard will automatically press the guard key if you aren't yet guarding (press any of these buttons twice when you have enough AP and you will guard the desired damage type). If you are already guarding these hotkeys will guard the desired element with a single press.
- Fixed a bug that would let HD land off the edge of the map after his ultimate ability.
- Fixed bug where if you got a Game Over from a poison damage death the player UI would show back up.
- Fixed bug where HD said interruptible when guarding and Shield Maiden had Shield Bash skill active.
- Swordman's passive is now limited to base max team size -1: this nerf will only effect Swordman in special cases where your team size exceeds the normal limit.
- Pirate Cursed Cannon accessory now allows Cannon to be shot twice per reload instead of its previous effect.
