
Thank you to Steam user Reeez for reporting a bug on Stage 08I.
Reeez found that there was some unintended stacking of fuses on that stage.
We double checked the stage and it looked like a script issue that would have shown up on other areas as well if this wasn't patched.
Change Log -> Script modified to make tiles "Standing" instead of "Empty" after removal of a Fuse.
Thank you again Reeez!
-Kontrol Flow Team
