Hey guys, Biff here! Don't want to do a huge introduction -- here's the week 1 patch notes. We're still in discussions about what our next patch will look like, but this covers off some of the immediate week 1 concerns. Expect a follow up next week. Please continue pouring in the feedback, we really do read it all and appreciate it!
Week 1 Patch Notes
General
- Increased resolution of in-game save screenshots
- Reduced the overall size of narrative text
- Adjusted text spacing on credits
Gameplay
- Added the first wave of achievements (looking to finish next week; current functionality is incomplete)
- Winged Mode -Players will now be gently notified about winged mode if they are struggling
- Added a UI element to denote when winged mode is on
- Level 10 -Replaced placeholder crumbling platforms
- Spawn and checkpoint adjustments - Several spawns and checkpoints have been adjusted; some even added. There should be no more surprise falls and fewer stretches without hitting a checkpoint.
Audio
- Lowered music volume in all levels
- Lowered volume of crumbling platforms
Bugs
- Properly disabled the use of reset while in vignettes that can lock you out
- Doors properly play their sound when closing
