Hail brave defenders of the castle!
Welcome to yet another Dev Journal!
Last Thursday you could read about fighting the enemy patrols and why you shouldn’t do it. This is one of the most important factors in every survival game, and especially significant in Gloria Victis: Siege – the game is fun as long as enemies pose danger.
That’s why every expedition to the ruined city to scavenge is so full of emotions.
But why should you explore an area formerly known as a city?
Welcome to the Scavenge 101!

That’s right. It’s not stealing if the city is destroyed, the soldiers are patrolling the city and you are the sole (at the beginning) survivor providing help for the whole castle defenders and civilians.
Each night you can exit your shelter, armed or not, and look around the place your hero knew since he was little. But you are the one controlling him.
You, the player, can check every alley, corner, and nook for the visible prompt, that something interesting is there. It can be food, utilities necessary for upgrading your castle, ingredients for healing ointments, and even arms!

I got carried away a little.
But yes, you can find weapons – bows and melee weapons for the soldiers and axes for civilians. You will have to manage the noise you’re making – how quickly you move and search containers (more about this in upcoming Dev Journals).
Like in every survival game, during your scavenger hunt you’ll have to take care of your inventory. There’s not much our hero can carry with him, so every visit has to be thought out. Do you need another stack of wood, or maybe take another batch of vegetables?

How much can your hero carry with him? It depends on the perks he (or she) has!
Some will be stronger, some are cowards. One of the first survivors you will meet is a thief . What’s his perk? It’s “thief” of course. He knows how to stack items inside his pockets, that’s why he will have more inventory space than your first survivor.
What perks we have for you? This will be our next Dev Journal topic!
