Hello there,
I'm back! Had a short break from all the hogs, but was still watching, responding and taking notes. Today Card Hog got a light content update and here's what's new in it!
100 reviews
To mark a special occasion, today Card Hog reached 100 reviews (130+ with key activations) and it's absolutely mind-boggling to see all of them positive! I know it's not a perfect game, but I'm working to make it better and really appreciate your encouraging words as well as objective criticism and feedback!
Hopefully Steam will let me add Trading Cards soon!
Major Things
- New enemy: Alien Ranger
- New enemy: Alien Brute
- New enemy: ?????
- New weapon: Alien Staff
Just to touch on a few things, the alien theme here might (or might not) be intentional for something in the near future, secret enemy will likely be very annoying and alien staff currently works the same way as shotgun does, but I plan to change that in the future.
Since attacks of both of new aliens are hitting multiple cells I plan to improve the enemy intent indicators in the following updates.
Other Things
- Added player health setting to multiplayer modes
- Added grid shift speed setting to Escape Together
- Added player switch damage setting to Escape Together
- Added light attack hit effect on empty cards
- Fixed a bug where mind-controlled enemy could travel to the town and break the game
- Fixed multiple crashes related to skill targeting
- Fixed Revenge achievement not counting nemesis kills
- Fixed Escape Together highlighting wrong player in UI
Another content update coming next week!
Cheers!
SnoutUp
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https://twitter.com/snoutup
https://discord.gg/EpdZqS6
