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Playground mode and bug fixes

Hello there,

first relatively major update is now live on Steam! I would like to thank all of you, who posted feedback in Card Hog Community , sent me emails or Discord messages. Helped me a lot to find multiple issues and fix them in this update. There's still a lot fixes on my todo list and quite a few of bugs are still out there, so keep looking!

Here's what's new!

PLAYGROUND

  • Added a sandbox where you can experiment with card combos and different scenarios
  • Added an option to add or remove grids
  • Playground now works fine with multiple player cards
  • Playground state is now being saved
  • Added a lot of UX improvements
  • More stuff coming soon!

OTHER CHANGES

  • UFO now drops a sizable amount of scrap
  • Using active skills now resets idle perk counters
  • Nicer damage popups
  • Buffed shovel to make it more valuable
  • Steam screenshot shortcut (F12) now works properly
  • Fixed a bug which allowed to skip turn by pressing ENTER
  • Fixed a bug which allowed using locked perks
  • Fixed a bug which made poison puddles to spawn flowers
  • Fixed a bug which made poop piles spawn flowers even when they're killed
  • Fixed a Playground crash when poison puddle is placed without player on board
  • Fixed poison mushroom HP glitch
  • Tons of other small fixes

That is it for now! Hope you will stay with the game long enough to see what else I have planned for this little game!

Cheers!

Feedback thread:
https://steamcommunity.com/app/1163740/discussions/0/1637549649098058544/

SnoutUp
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https://twitter.com/snoutup
https://discord.gg/EpdZqS6