We are already working on adjusting the combat difficulty, also we will optimize the happiness and stress received.
This patch will be released today.
We want the players to be less stressed outside the combat and have opportunity to experience the story without too much to worry about.
Other structural optimization will be adjusted, and more functions will be added later. We expect to collect from the players’ feedbacks and discuss them ASAP. Once a decision is made we will announce it.
We understand the amount of work it takes for us to make so many changes, but we will be working towards a more polished game.

