- Fallen enemies are not obstacles anymore and can be walked over.
- All enemies can be teleported through for now. Maybe this will change with difficulty level in later versions.
- Sleeping/waking time bugfix (enemies won't wake up during ground and pound)
- There's a chance (depending on enemy skill level) for a lucky K.O. hit to the enemy head
- News and updates
- VReken
- Update 0.50 (public playtest candidate) is live:
Source: Steam Community (opens in a new tab)
