- Improvements
- Slow down frustration effect on bingo players who lose.
- Make desks, such as bingo and betting booths, much more effective at serving guests - there was a delay between serving customers.
- Lower bar social advertisement and slow down social need delta a bit.
- Bars no longer advertise entertainment, causing a lot of traffic there for people not thirsty.
- Enforce a minimum vault level of $10k.
- By default, the armored truck always waited for a difference of $10k between the target and current vault balance. Now, that only happens if you have a target of $25k or higher. If you have a lower target, the truck will wait for a difference of $5k. This should fix some cases were trucks seem to not arrive. Note that this will be more expensive to fill each time if the difference is close.
- Improve chances of guests taking out prizes as cash before leaving by classing it as an urgent need.
- Limit the effectiveness of snacks eaten at a bench compared to a meal.
- Boost thirst effect a little more in hot weather.
- Hunger is more impacted when they spawn at a meal time.
- Increase how much needs increase while asleep.
- Small chance that customers arrive a little tipsy - allowing some more to use the dance floor straight away.
- Spawn some extra guests per area of dance floor. UI
- Fix Brazilian-Portuguese not loading correctly, causing downstream issues.
- Fix clone tool tooltip and multi-select move tooltip not hiding sometimes.
- Fix clone tool and multi-select move not snapping to map edge correctly or sometimes jumping near the map edge.
- Added advice to start a celebrity marketing campaign if you hover over an unowned VIP room.
- "Fix" times/staff seemingly randomly changing when rows are just swapping - add animation to make it much clearer.
- Improve wall/demolish tools snapping and how demolish structure drops floors.
- Fix toggle all for demolish tool changing two story and not showing difference. Now it does not affect it.
- Make demolish tool visible through slightly shorter roof edge.
- Updated community translations. Bugs
- Fix memory leak caused by models being loaded multiple times. To see the full benefit, you'll need to reload the game or exit to the main menu and back to the game.
- Fix ambient lighting sometimes being incorrect - causing outside glowing walls.
- Fix objects set as needing repair not allowing guests to use them before the workman has even arrived to fix it.
- Disable theatre zone darkness for now.
- Fix non-thief criminals getting stuck at staff elevators.
- Fix customers not being able to use a cafe with average hunger, causing confused guests.
- Fix performers and guests with tickets not properly prioritizing going to their shows on time.
- News and updates
- SimCasino
- October 12th 2021 Update
Source: Steam Community (opens in a new tab)
