Hey, everyone!
Thanks to everyone for being patient! We've got a fantastic update for you all today.
Updates!
- Custom slot machine games and videos!
- Custom TV stations!
- Custom floor and wall textures!
- Custom pictures!
- Custom code! Literally rewrite the game!
We even added the ability to add new textures directly in the game mode! We have a simple mod editor window to do so! We are working on adding custom 3D models in the future.
There are already mods ready to try! Workshop
Check out our Modding Wiki!
Any questions about mods? Please discuss them here: Discord
Improved Guests!
- Guests can now arrive in couples, and will generally visit the same objects and can socialize at different points in the casino with new talking animations.
- Couples can book hotel rooms and share the larger beds!
- After a meeting, executives get a random chance of boosted gambling, entertainment, or exercise desire.
- Guests more likely want to gamble if they get money from ATM, Cashier cage, or Sportsbook.
- Added new holding-bladder idle and running animations for when your guests are desperate!
- Guests can get drunk and tipsy! Tipsy guests gain confidence much faster, while drunk guests will need to head home and are more likely to drop litter.
- Added new drunk idle animation.
- AI need tweaks to make hunger and bladder slower. Frustration is quicker to fall.
- Guests will look sad when they are not having a good time.
- Tweak drink and snack prices to give a more balanced and realistic profit margin and a more fair effect on the guest's satisfaction.
More Attractions!
- Added a new convention hall zone with new convention tables, fence type, and poster stand! Conventions are automatically scheduled, and the price they pay is based on the room rating. They attract a lot of new executives to your Casino.
- Create a VIP Bedroom and use the marketing screen to book a celebrity to stay in your casino! They are a great way to boost the number of guests in your casino. They will require a 5 star room! They normally arrive after midday.
- VIPs can leave if annoyed or unsatisfied, and this leaves a negative impact on your casino's demand.
- Added a new dance hall zone! Enhance it with new speakers and hanging lights! Guests will want a drink first before using it.
Performance
- Improve indoor lighting performance.
- Reduce overhead of the agent AI processing.
Improvements
- New floor patterns!
- You can now choose from a collection of curated casinos to start a new profile from in the main menu. Add your own saves to the Streaming Assets / Prebuilt Casinos folder.
- New table booths for buffets!
- Gyms and conference rooms also have a room rating now, and that too affects the price and price satisfaction. You can still set prices for these.
- New research items for the new features.
- Increased research times of a few items.
- Adjusted the effects of the hotel rating scores.
- Laundry zone no longer requires an enclosed space, but still requires a staff only area.
- Adjustments to the visuals of some of the floors.
- The ground can no longer be removed - it is always the same grass. This helps keep the visual consistent instead of having a second grass design.
UI
- Show undetected crimes in the crime screen after they have bragged online about it.
- Searching for a term that matches a tag (such as "laundry") now shows all objects with that tag.
- Added auto download feature for missing mods.
- Added file browser window to the mod editor.
- Conference Room now fails and shows an error if missing a conference table.
- New construction category for bedroom entertainment for hotels.
- Increase the area for the time of day text to reduce the chances of it going onto two lines.
- Guests and staff are much easier to click on when they are within an area of objects. Crates and trash bags also get higher priority.
- Zones not meeting requirements error now shows how many zones have failed.
- Show the floor where invalid zones are.
- Guests show a list of recent thoughts they had. We plan to show this per object at some point, and to add more thoughts.
- You can now set the hotel group with multiselect.
- Improve the appearance of highlighted zones.
- Updated community translations.
Dismantle Tool
- Added an updated universal demolish tool. Remove everything from one place, with multi-select options! You can now remove an area of walls!
- The structure mode removes up to two floors at once, and you can disable two level to just remove the top floor of a two-level room.
- Press tab to switch between one-level and two-level.
- The other mode can be toggled to remove a lot of different things in various combinations.
New Hotkeys
- New move hotkey added! It defaults to 'V' like in Photoshop (note that eyedropper is now defaulted to 'I', also like Photoshop).
- Hold down the move key and then select an object.
- Or, select multiple objects and then press the move key.
- Or, select an object and then press the move key in the menu.
- B is the default shortcut for the build menu, and I is the default for the eyedropper.
- Press Delete when using multiselect to delete all.
UI Bugs
- Removed a duplicate keyboard shortcut for remove walls tool. If yours no longer works, it might have been assigned to the other one.
- Fix linked jackpot display dropdown showing the first jackpot assigned when not.
- Fix some loading tips getting skipped.
- Fix the shift-floor tool sometimes filling the wrong areas.
- Fix some zones not showing finance tabs due to an error.
- Fix wall preview mouse tool not showing the correct texture when trying out new colors.
- Selection boxes are removed if using escape.
- Dragging tools no longer deselect when hovering over the UI.
Bugs
- Fix outdoor terrain looking bright at night because it was reacting to indoor light.
- Fix linked jackpots starting with too much money.
- Fix a case where a save wouldn't load due to an endless loop.
- Fix curtains being invisible in a certain direction.
- Fix doors sometimes being blocked by ceiling objects.
- Give refund when pressing the Delete key instead of clicking the button.
- Fix the roof sometimes flickering.
- Fix the clone tool sometimes missing wall designs.
- Fix a map issue where some incorrect state was blocking the demolition of floors.
- Fix symbol signs being too low.
- Fix guests wandering into hotel rooms that were not theirs.
- Fix multi-drag slot machines not picking random games for each when selected.
- Fix flipped around textures on some wall sides.
- Hackers will hack slot machines with cash in them even if they don't like the game on it!
- Fix the height of the splashing water in the smaller fountain.
- Fix cloning a TV doesn't keep it's channel.
- Fix moving a Big TV doesn't keep the currently selected TV Station.
- A few small fixes for how guests use baths, the sink, and shower.
- Janitors are smarter about reaching trash and should be less likely to get stuck.
- Fix an issue causing some old saves to not load.
- Fix an error with slot machines.
- Fix guests sometimes leaving too soon.
- Fix some table game objects not showing.
- Fix various smaller errors within the user interface.
- Fix an error when nothing is blocked while opening the blocked areas overlay.
- Fix clone tool failing when dragging from outside of the map.
- Fix an error when sometimes loading certain staff tasks.
- Fix an error with staff when modifying their patrols and the number of waypoints is 0.
- Fix an error on non-stall toilets.
- Bedroom occupancy rate is now calculated based on how many days it has existed and how many times it has been booked. A room with a 100% rate has been booked at least once every day.
- Fix guests frequently disregarding a lot of objects that they thought were inaccessible.
- Fix window effect sometimes not being recalculated.
