- Improvements
- Increase elevator guest capacity substantially.
- Can now add walls on top of existing walls in a two level room even when there is no floor next to them.
- Theatre ticket booths have double the throughput to help with long queues.
- The toilet stall door can now have a custom color.
- Remove enclosed space requirements for the theatre and balcony zones. This will allow more dynamic designs, including staircases and makes it less frustrating to validate. Gambling Improvements
- Guests confidence for gambling has been much improved. Before it was a static, randomized amount that affected how much they were willing to spend at sports books and table games. Now it grows each time they gamble.
- We've reduced the value of this confidence level when first spawned, and it is now also based on the wealth level of the map. Higher wealth maps gives you a boost in how much they are willing to spend at the start.
- This confidence also applies to slot machines now, meaning that guests will be "shy" and might only play the cheapest slot machines before working their way up to medium play cost machines.
- This value is remembered for repeat guests, so make sure they join your club as it might take multiple trips before they start playing your high end slots! UI
- Searching for "Zone" in the build menu brings up all zones. Should work for other translations.
- Added advice text on the Entertainment Hub to direct the player to the demographics screen. We will add button shortcuts when the user interface is reorganized.
- Next to the bar prices, it now shows the cost of each unit. Bugs
- Fix humans getting stuck in revolving doors after exiting a vehicle.
- Fix low staff warning not showing the correctly translated names.
- Various small fixes for staff tasks to stop them getting stuck in unique circumstances.
- Fix for animations sometimes not switching.
- News and updates
- SimCasino
- Changelog 11th December 2020
Source: Steam Community (opens in a new tab)
