Hi there! First of all, I'd like to say Thank you to everyone who bought Project Apocalypse! You're amazing!
I want to share my current plans with you. After analyzing the initial feedback and going through my backlog, I've got three main task categories I'm working on right now:
1) "What is going on and how does it work?". UX and UI. "What does every building do", "where can you find your crafted weapon" and stuff like that. It's not clear right now and a lot of information is hidden from the player. This should be improved.
2) Job system improvement. Recurrent jobs and better job assigning logic. Currently, your survivor may stand near the Explore job marker, but the job will be assigned to another survivor at the other end of the map. That's a bit frustrating :D
3) New features and bug fixes. I want to make a prototype of the trading system and expand current interactive events a little bit. And there are infinite things to fix and improve - Infected spawn logic, combat system, visibility control, correct day-night cycle, building upgrade overhaul, and more...
I hope to release the updates every 2-4 weeks. So, thank you and stay tuned ;-)
