Hi there! It's time for another dev blog and progress update!
First of all, I've almost finished the next version of Project Apocalypse. Patch 0.6.0 is already available in the "Nightly" branch and you can check it out if you want. There are still some issues with the AI states, but overall it looks pretty cool. Major changes: Sandbox mode, Dynamic Lighting, Reworked Camera Control, Recurrent jobs, Reworked social behavior. There are also an infinite amount of bug fixes and smaller tweaks. I'm hoping to finish everything in a few days and publish it. I hope it'll improve the overall experience and feel of the game and you'll be able to enjoy it (finally, lol).

Secondly, a 3d designer has joined Project Apocalypse. I hope this will be a productive collaboration and the visual part of the game finally will be improved. Check out this amazing Main Base rework (early WIP version):
I'm finally going to start working on expanding the game content after the next patch. More buildings, production schemes, orders, AI behavior, and so on. So, stay tuned and have fun ;-)
