UPDATE NOTES

Hey travelers, after a few days after the demo release I bring you this update with the following corrections and changes:
- Fixed crash in the deck building system.
- Character movement improved! The glide in the vertical movement has been removed.
- Boss location system has been revamped, now you are free to explore the entire zone without the need to find the boss blocking your exploration.
Changes:
Goira changes (I´ve realized that a lot of players find a wall in the first boss of second level, so has been modified):
- Hit points reduction, from 85 to 65.
- Maximum damage of Devil Courtesy has been reduced to 5 instead 7
- Maximum damage of Bloody Feel has been reduced to 7 instead 8
Bomber changes (same that first boss, a few players have reached the level 3 because of this guy, so has been modified):
- Hit points reduction, from 100 to 80.
- Armor points reduction, from 30 to 16.
- Maximum damage of Burning Skies has been reduced to 8 instead 12
- Maximum attacks of Burning Skies has been reduced to 7 instead 8
Now the enemies have a name!
Exploration Changes
Now the number of empty segments have decreased significantly and the zones are smaller. When you find a resouce will obtain a larger amount. So there are less segments in each zone, for this reason the starting sanity of each background has decreased in the same percentage. I will do more changes to exploration if it needs.
These changes have been made possible thanks to your feedback. I will continue to need your reports, so I look forward to hearing from you on our Discord:
https://discord.gg/5NB3b3j4Jd
If you has purchased the preorder or participated on the crowdfunding and have not a beta key yet only tell me by Discord, open a ticket or send me a message, Im primeServant#1069

