Build 0.1.5.0
Updates:
- Added lobby start up timer
- Added new music track for the Gateway Club
- Updated steam user name fetching & prefetching
- Improved movement in space, should be harder to get stuck in the ships's hitboxes now
- Added native cursor option (Toggle in config file under Config - native_cursor, for now)
- Added option to change game speed (Toggle with pgUp - pgDn for now)
- Visibility lights system now takes into account spaced state
- Command buttons no longer respond to input in multiplayer (H) (K) (T)
- Made suit switching and flashlight possible while carrying items around
- Bodies now disapear after voting
- Game now ends if only one crew is remaining
- Added vote timer
- Added skip vote option
- Added show animation to directiona arrows
- Added option to teleport players to voting desk
- Made sure alien can't kill after meeting has been called
- Changed forklift in multiplayer to be a static prop
- Added new menu tips
- Added names
- Added option to disable proximity chat
- Added player role introduction message
- Added killed player message
- Updated teleport to meeting
- Game now requires minimum 3 players to start (will be increased to 4 or 5 on launch)
- Added Fix Antenna (Space Job)
- Added Valves (Space Job)
- Added new fire system (multiplayer and singleplayer)
- Added fire extinguisher
- Added fuel can (can be used to start fires)
- Updated plasma bolts and sparks to ignite fuel
- Updated jobs randomization
- Updated hard mode to not show the ship interior
- Updated interact scripts to remember weapon-state when interacting and ceasing interacting with objects
- Updated shipyard with new lighting system & added interior control station
- Forced switching of suit and regular outfit to be in-airlock only
- Darkened in-hatches
- Reverted default player control mode to fixed
- Increased door timing
- Synced fire between clients
- Synced items between clients
- Updated fire extinguisher
- New achievement
- Added version check in MP server browser / to filters?
- Added set ready function in lobby
- Updated multiplayer colours
- Limited tasks to amount of players
- Reduced music volume
- Prevented screen time-out for the application (experimental)
- Extended kill cooldown
- Made sure class & colour synced when re-loading a match
Fixes:
- Disabled space suit before sitting down at chair
- Fixed "press to K toggle suit" text not showing up in airlocks
- Fixed user getting stuck in chat mode during meeting
- Fixed is alien message showing up for all players
- Fixed wrong type of walls on shipyard
- Fixed vote continuing after game ended
- Fixed crash related to lobby chat draw surface
- Doors no longer respond to ghosts
- Chair position should now be reset after leaving chair and after voting
- Fixed singleplayer issues, new game creation should be possible and game doesn't crash anymore when loading the ship interior
- Fixed new game returning player to menu
- Fixed issue where multiplayer room saves & loads
- Fixed vote result text only showing up for host
- Fixed zoom-out in multiplayer
- Fixed Terminal accept data button
- Fixed steam id script crash
- Fixed ship direction indicator getting stuck at one direction
- Fixed direction marker name stacking
- Fixed finished mark position
- Fixed issue where weapon wasn't disabled when interacting with objects
- Updated fix sabotage text to say mouse left rather than E (E did nothing)
- Fixed chair script
- Fixed ghost movement & torso should once again draw when player is dead
- Fixed ability to change vote after already voted
- Implemented fix for voting result saying "unknown" instead of player name
- Doors and light station can no longer be accessed during meetings
- Game immediately reverting to lobby if alien kills (due to hitting any key), there is now a min 2 second delay
- Made sure player isn't in access ducts when teleporting to table (can no longer get stuck under the table during a meeting)
- Fixed display name related crash
- Fixed player ID being logged twice in lobby array after a player leaves
- Fixed items so they can no longer be placed inside walls when moving them around
- Fixed player not fully exiting hatches when teleported to chair
- Fixed player remaining in spaced state after being teleported to chair
- Fixed ranged projectiles in multiplayer
- Fixed the chain caster spawning bodies
- Dead player can no longer kill as the alien =(
- Doors should no longer respond to ghosts
- Players can no longer carry items while dead
