Hello Builders!
This is the very first update as to progress, showcases, and any other general updates!
Progress
An interesting thing that I've come across is that players love building larger ships.
Well this week i have a solution to that, introducing, multi cubes with a size of 2*2*2, or 1*2*1. This allows players to have longer and sleeker ships to build with, such as art ships or combat focused ships, no the less, there are a lot of exciting things to come.
Showcase
While there is much to discuss about what the game currently has, there is nothing as important as shields. While I am still balancing the shields out, let me talk about how they work.
A single shield part does not mean its a separate shield, no. In fact the shields stack in a compound way. The more shields you add, the larger shield capacity and recharge rate becomes, however don't forget the fact that shields consume a lot of energy.
While in combat, players are able to toggle their shields at will, but when turning off the shield, the shield health or "Bank" is reduced to zero and have to be turned on to start recharging. If a shield is damaged to zero, the shield takes 30 seconds to "recycle" itself before the shields can be turned on again. Of course community feedback is apprecieated.
To The Community
While this game is small, I am working on this game on a regular basis with constant updates and bug fixes. What would really help me is community feedback and for players who might be interested in this game, to wish list it or follow it or better yet, share the existence of this game to people who would be interested.
Happy building,
Crazyyivan97
