Hello Builders!
This is the very first update as to progress, showcases, and any other general updates!
Progress
Question, how do you make a ship more squishy or sponge more damage? SHIELDS!!
This week I have introduced shields to the game with a temporary model. How do they work? Well it's simple, shields work on a generated charge. Players are able to toggle their ships shields, however, the charge is reset to zero each time a player turns off their shields and require to be recharged back to full health. Also if a shield is damaged to zero, the shield will have a 30 second cool down before recharging again.
Showcase
As I continue to add more weapons and parts to the game, I will often write showcases about new or revamped weapons.
This week I will be showcasing the tier 1 missile system. While this name is generic, I do intend to rename weapons to sound more systematic and interesting.

How do the missiles work? Well it's quite simple, when a player targets an enemy ship and the missile system can see the ship, the missile system will fire a full salvo of tracking missiles. Currently I am still balancing the missile turning, speed and damage but different missile systems will serve different specialties.
To The Community
While this game is small, I am working on this game on a regular basis with constant updates and bug fixes. What would really help me is community feedback and for players who might be interested in this game, to wish list it or follow it or better yet, share the existence of this game to people who would be interested.
Happy building,
Crazyyivan97
