Hey everyone!
We wanted to use the New Year as an opportunity to share something that we have been working on in the background. It is still work-in-progress and we won't be releasing it just yet, but we are very happy with our internal testing so far that we felt confident enough in the results to far to share this with you.
A few of you have told us that defending towns is a tough job currently, and that losing a town is not a lot of fun. We hear you, so we have been working on a new unit to help defend settlements.
The idea of the guardian is to be tough to kill, to be effective against opponents of much higher level and to improve survival chances of others in the garrison.
Guardian

The guardian has high armor, a lot of absorption and a ton of health. Her damage is not so great by itself, but she strikes every target in her melee range, and every target struck gets hit for additional 25% of their maximum health, making her a power to be reckoned with.
When placed in the vanguard, together with a good support team - she will make enemies several levels higher than her shiver in fear. Vicereine, the guardian is not invincible however, so she will fall without support. She is a hear of a great defense team, but she will require a good team around her.
Talents
Here is a sampling of her talents, please keep in mind that this is still work in progress though.
We'd love to hear what you think. And again, happy holidays everyone!