Introduced a number of performance improvements, you should see your FPS increase overall and encounter fewer spikes.
- Texture optimization for a number of models
- Moved majority of shader compilation to initial loading screen
- Animation code optimizations, these should help people running lower CPU clock-speeds
Gameplay Changes
- Final boss has been re-balanced a bit to make the difficulty of that encounter more consistent in terms of difficulty. This will not impact you unless you start a new game.
- Changed the "Special Mushroom" item, reduced the randomness of its effect