Developer postOriginal post (opens in a new tab)

Bug fix

Balancing

  • Power of the enraged have less health regeneration and mana regeneration, as stack count has been doubled.
  • Axe throwing no longer stuns, range decreased from 15 yards to 12 yards and his damage has been increased by approximately 10%.
  • Devastating shock stuns for 4 seconds.
  • Powerful Blow damage increased by 20%, stuns for 1 seconds, cooldown increased from 6 to 8 seconds.
  • Increased the speed of the Frost Pillar by 33%.
  • Decreased runes which increases the effectiveness of buffs between 20% to 30%.
  • Divine aura: total mana reserve increased from 20% to 30%, energy used + 25%.
  • Infantryman support: max time increased from 16 to 12 seconds, damage bonus increased from 35% to 28%.
  • Price of gems for sale has been increased according to their rarity: 10/30/100/300/1000

Bug fix

  • Equipment can once again be dragged and dropped, such as left-handed weapons.
  • Changed description for Enraged Power and Enraged Power activation.
  • Texts missing on the boar skin.
  • “No weak monsters” is saved correctly so the campaign can be played with player level.
  • Fixed floating tree.