Adding content:
- All procedural areas have been reworked, the areas are larger and it is no longer possible to see all of the areas.
Balancing:
- The bard's passive spell "enhancement aura" has been changed: it only affects "Power" and "Speed improve" and gives a slight bonus to all aura spells without causing a penalty to the player.
- The “Soldier's training” spell gains bonus damage instead of bonus melee damage.
- The spell "invocation trainning" has been changed: summons gain bonus life and bonus damage.
- The spell "aura of weakness" has been changed: it applies weakening spells every X seconds to nearby enemies, leveling up reduces the time between each application, knowing that the maximum number of stack depends on the weakening itself which is normally 3.
- The spell "intelligent turret" has been changed: Give bonus damage to all your turrets.
- All the spells that affect summons work correctly and can now be obtained, this concerns 12 spells, and the current total spell avaiable is 181.
Bug fix :
- Spells with damage from an object cast (such as projectiles, area of effect) correctly take into account the level and runes of state spells cast at the same time.