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Announcement 0.8.8 and after

0.8.8 will be for next week, normally Saturday morning, this will be the biggest update to the game.

Crafting

  • Several crafting systems will be reviewed, already exploit bugs on the gems were present, which will no longer be the case and the gems will be totally reset and new gems will be added.
  • The equipment will have durability, this durability will decrease when you make a failed improvement, once the durability of an equipement is at 0% you will not be able to improve it with the blacksmith, enchanter and jeweler.
  • The total number of gems on the equipment will be reduced from 25 to 10 and you will no longer be able to equip the same Legendary and Epic gems multiple times.

Balancing

  • The highest difficulty levels have been sharply increased.
  • The categories of several spells as well as the prerequisites for certain spells have been revised.
  • Several lightning spells will be added, as well as aura and active buff.
  • Monsters have changes to their skills, several of them will have red areas on the ground which will force the player to pay much more attention to his placements, so the game will be more dynamic
  • All arena bosses will be on their final version.
  • Several bosses will have changes, 3 bosses currently had no spells which will no longer be the case.
  • In addition to all this some improvements and bug fixes will also be added

Next update

  • I would finally do a 0.8.9 which will consist of redoing the procedural areas as I did for the catacombs that you will see on the 0.8.8.
  • The 0.9 will be an improvement of the present content, sounds, visual of the spells, optimization of FPS and many small miscellaneous improvements.
  • I would not give a release date directly when 0.9 is released but the game should be released around 1 month after 0.9. Anyway, I'll make an announcement specifically for this topic, talking about the changes there will be.
  • I am taking more time than expected to release the final version because the feedback I have on the ideas, the content is generally positive, the main negative comments I receive are generally on the overall quality of the game that I will continue to improve.
  • Don't hesitate to give me feedback on the quality of the game, I have enough ideas on the content, but I don't have a critical eye on the visual and sound aspect.