Developer postOriginal post (opens in a new tab)

0.8.7 Summon - Dual wielding - Bug fix

A corrective patch will arrive in 2 days to correct some feedback I received recently.
Feel free to contact me if you have any suggestions, bug, or problem to understand how the game works if something is poorly explained.

Edit : The patch will arrive on Sunday I know that I will not have time to correct all the bugs and balances that have been reported to me.

Adding content

  • Added Polish, Italian and Japanese languages ( with google translate for now).
  • Added 18 new spells, so 159/161 spells are available. Only the Sword Master and the bard spells are not yet available because more complicated to create than the others.
  • Added chest with multiple tabs, increasing the total number of items that can be stored from 80 to 200 (5 * 40).
  • Added ambidexterity and a new stat that decreases your damage by 50% when you are equipped with two weapons at the same time.
  • The number of character saves has been increased from 5 to 20.
  • Added new animations depending on the weapons you have equipped, I will wait until I have new animations before making any changes to some melee attacks such as slash and those added gonna be change too, it more a structural update than an animation update : future addition or changement gonna be much easier for me.

Balancing

  • The “action-mode” camera takes into account the player's rotation speed when casting a spell.
  • The Skeleton Lord: Fire mage summons cooldown increased from 15 to 20 seconds. Healing Skeleton Summons cooldown changed from 12 to 20 seconds.
  • Modd’s explosive nova has a cast time of 4 seconds instead of 5 seconds and the range is decreased from 30 yards to 20 yards, the shield that protects him during this time increased from 11000 to 12000 damage absorbed.

Bug Fix

  • Putting the 3rd pillar on the 2nd pillar on the puzzle no longer crashes the game.
  • Automatic rotation option: the camera is positioned correctly as it goes and no longer all at once.
  • Desert boss no longer attacks you during the cutscene.
  • When creating a character in the same game session: Achievements are correctly loaded, Action bar locks are correctly loaded, Equipment sets and epic spells are correctly removed.
  • Fixed missing text, mostly on Epic and Legendary items.
  • It is no longer possible to have the sprint bonus more than once.
  • When launching the game for the first time several options are already checked such as damage display, action-combat mode, auto targeting, spell recording. You can turn them off in the options and I added them in the next game launch.
  • The camera no longer fits into the walls in the summit dungeons.
  • Escort characters follow you even after you are far away.