Greetings your Excellency,
As we begin our path towards the launch of Rogue State Revolution we're kick-starting this series of posts that should hopefully tantilise both fans of Little Red Dog Games previous works and those new to this glorious sequel to Rogue State.
We will be announcing the launch date early next month and until then lets go over some of the exciting and pivotal aspects of the game and prepare you for your presidential reign over Basenji.
Meet the Minister: Tariq Badour
Look who's back! Tariq was an executive aide during the years of transition from the monarchy to the democracy we now live in. In that time, he bore witness to the many questionable decisions made by the Glorious Leader. Fans of the original Rogue State may remember a younger, more optimistic Tariq (assuming they didn't...y'know...)
He is a bit of maverick who will take a some money from the treasury each month. At least upgrades to his Ministry will never cost you cash, only favors! He's ethnically Qarifii, regardless of the Ministry he's placed in. The Qarifii people will be honored! One of their own in a Cabinet position!
Understanding your budget will help make things easier and Tariq will be able to assist you, while helping himself as well. Ultimately it is you who determines how the budget is allocated and any changes you make will no doubt be with the best interests of the nation and its people. Or maybe not!
Surveying
Your land contains resources that are key to developing and maintaining an economy of production chains. But they won't spring forth in a glowing mist beckoning you to extract and this is where the surveyor comes in.
Resources aren't immediately labelled on the map, they require the surveyors expertise to investigate the areas you designate and then if you strike lucky, begin the process of reaping those resources. That bauxite deposit can become a mine, which can be smelted into aluminum, which can be shipped to a factory to be made into toasters, which are shipped to every home in Basenji because at the heart of every citizen is somebody who loves toast.
Each week we'll show you some behind the scenes secrets from the development of Rogue State Revolution, from stories within the alternate universe of the game to the what, why and how of design, art and technical insight.
The current keyart you see on various sites and the steam storepage came into place a few months ago when we released the first trailer for the game that went live exclusively during The Mix Next.
We worked with freelance illustrator Virgile Boulais to achieve key art that represented not only the important themes of the game, but to ensure composition of characters in ways that reflected how we viewed them in game. An example that you can see is how many pose variations we went through for one of your advisors, Sabriyah Altaf.
Thanks for checking out this weeks update and if you want to discuss any aspects of the games development or story you can join in here or the following hubs:
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https://store.steampowered.com/app/1145340/Rogue_State_Revolution/
