This patch is focuses on fixing save issues some players were coming across. We're looking forward to implementing game design changes, but there will be a few more patches to solve players issues first. Thank you for your patience.
If you want to report any other issues, please head to our Discord.
Added in this patch:
- Marker that displays storage bays within range of the telescope
- New storage bay locations near narrative nodes
- Balancing of ship gauges after a save
- Gas effect in Nebula systems
- Various missing sound effects
- Additional dialogues during the opening cinematic
Fixed in this patch:
- Visual glitches on expedition tiles
- Visual glitches in the "Construction" window
- Issue with opening or closing the Cargo screen during the drill tutorial
- An opened context menu could prevent boarding an abandoned ship
You can expect to hear from us next week with another patch! Until then, we hope you enjoy Out There: Oceans of Time!
- Mi-Clos Studio & Modern Wolf
